Fantasy En'Counter - Der Online-Shop für Rollenspiele, Brettspiele, Miniaturen, Tabletops, Cosims, Trading Cards und mehr!

Fantasy En'Counter Logo
 

Fantasy En'Counter c/o Holger Willert  •  Gudulastr. 5 D  •  (Hofgebäude rechts hinten)  •  45131 Essen
Tel.: 0201 786877  /   0201 797743 (rund um die Uhr 24h Service)  •  Fax: 0201 797410  •  EMail: fanen@fanen.com

Einkaufswagen
Suche
Suche starten

Kategorien

Brettspiele
Rollenspiele
Tabletops / Miniaturen
Cosims
Kartenspiele
Magazine
Bücher
CDs
Figuren
Allgemein


Kataloge
(Magazine)

Firmen
Produktlinien
Spiele nach Titel


Service
Warenkorb

Warenkorb / Kasse

Bestellbedingungen

Bestellungen und mehr

Bilder aller Art

Die Galerien - Bilder aller Art

Kontaktdaten

Kontaktdaten & Anfahrt

AGB

AGB

Impressum

Impressum

Datenschutzerklärung

Datenschutz-
erklärung


Seitenabrufe

242559360 Seitenabrufe seit dem 30.06.2003


Pfad: 

HauptseiteMagazineProduktlinien (Magazine)World at WarWorld at War Issue #9: The Destruction of Army Group Center


 (Klicken zur Vergrößerung)

In den Warenkorb legen...
Artikel in den
Warenkorb legen

World at War Issue #9: The Destruction of Army Group Center

 

Hersteller: 

Strategy & Tactic Press

Produktlinie: 

World at War

Bestellnummer: 

DCG WaW09

Produkttyp: 

Magazine & Bücher

Sprache: 

Englisch

Preis: 

50,00 EUR

Anmerkungen:

 

Sammlerstück / Rarität

Produktbeschreibung

This new version of DAGC is a thorough redesign, by Ty Bomba, of the game originally published by old-SPI in the early 1970s. The campaign under examination is "Operation Bagration", the Red Army's summer offensive of 1944 during which they destroyed more German manpower and equipment than had been lost at Stalingrad.

Without question a one-sided affair in terms of which side is 'shaping the battlefield' and 'controlling the tempo', we've managed to make things more interesting for both players by broadening the map to cover not only Byelorussia, but all of the Baltic Republics as well as the northwest Ukraine. That expansion gives both players more interesting options and strategies in terms of how to pursue victory.

Each hex on the 34x22" large-hex map equals 16 miles (26 kilometers). Each of the nine game turns equals one week, from IV June through IV August. Units of maneuver are corps (and static "fortified localities") for the Germans and armies for the Soviets. The latter's great airpower advantage is represented in the form of 10 "air armies". There are 176 large-size unit-counters included, most done in NATO-style, but also with iconic markers. The system is an adaptation of the one used in issue number three's Bulge, which means two experienced players can finish a match in about three to four hours.

The historical scenario provides exact set ups for both sides, but there are also free-deployment options. The "Bold Stroke" scenario allows the Soviet player to try the approach the Germans were expecting: putting the weight of the offensive in the western Pripyat Marsh and driving straight for Koenigsberg. Other options allow the investigation of such historical "what ifs" as the failure of the Western Allies' D-Day landing or no July bomb plot against Hitler.

The turn sequence is as follows.

I. Soviet Player Turn
A. Soviet Replacement & Reinforcement Phase
B. Soviet Pre-Movement Combat Phase
C. Soviet Movement Phase
D. Soviet Post-Movement Combat Phase
II. German Player Turn
A. German Replacement & Reinforcement Phase
B. German Pre-Movement Combat Phase
C. Soviet Air Army Interdiction Placement Phase
D. German Movement Phase
E. German Post-Movement Combat Phase

Weitere Bilder

 (Klicken zur Vergrößerung)

 (Klicken zur Vergrößerung)

Warenkorb

Im Moment ist Ihr Warenkorb noch leer. Klicken Sie auf 'Kaufen' oder 'In den Warenkorb legen', um ihn zu füllen.


Newsletter

Anmeldung für unseren Newsletter

Abmeldung für unseren Newsletter