Produktbeschreibung
Enjoy the third and final installment of Paul Koenig's Market-Garden series: Nijmegen Bridge covering the events at this vital river crossing in September of 1944.
Paul Koenig’s Market-Garden is a series of small-format, competitive introductory-level wargames covering the critical first three days of Operation Market-Garden, where the Allies attempted to seize a series of bridges in Holland and end WWII before Christmas. Each game in the series covers a separate bridge: Arnhem, Eindhoven, and Nijmegen. As a player, you must command your German or Allied forces so as to capture key objectives on the board while keeping your casualties down (and your opponent’s casualties up).
Nijmegen Bridge is the third and final game in the Market-Garden series, covering the events happening at this vital river crossing from September 17th-19th, 1944. The central Nijmegen sector of the attack crossed an arm of the Rhine that could not be bridged easily. If the US 82nd Airborne failed to capture the Nijmegen crossing, the advance of XXX Corps would be checked and Operation Market-Garden would fail.
With plenty of decision making and Optional Rules to extend gameplay and realism, the Allied advance into Germany hangs in the balance at Nijmegen Bridge!
Game Data:
Number of Players: 2
Ages: 12 and up
Playing Time: approximately 50 minutes
Complexity: 3 on a 9 scale
Solitaire Suitability: 8 on a 9 scale
Unit scale: Each unit is 1 company to regiment, each hex is 0.6 kilometers, each (day) turn is about 4.5 hours, and each (night) turn is about 10 hours.
What's In The Box?
• One 16-page, full-color Rules booklet (Standard, Optional, and Exclusive rules included)
• One 11" x 17" cardstock game map with tables
• 72 thick, two-sided, multi-shaped, laser-cut game pieces
• One 11" x 17" mounted, jigsaw-cut game map
• One bright red, 9 1/4" x 5 7/8" Standard cardboard VPG game box
• One beautiful box cover sleeve
• One "Wipes-A-Lot" napkin
• One charcoal desiccant packet
Credits:
Game Design: Paul Koenig
Development & Documentation: Bryan Armor
Graphic Design: Tim Allen, Alan Emrich and Bryan Armor
Playtesting: Rich Horton, Hans Korting, Niek van Diepen, Mark Brownell, Kevin Bierre, Jorik Mandemaker
Vassal Module: Art Bennett
Proofreading: Bill Barrett, Joshua Gottesman, Rick Partin, Ian Wakeham |