Produktbeschreibung
Manstein at Kharkov, Winter 1943 Lost Victory stellt Sie unter die Befehlsgewalt der gegnerischen Streitkräfte im Winterfeldzug 1943. Ein einmalig integrierte Ops-Phase läßt Sie wählen, was Ihre Einheiten tun und wann sie es tun, ohne irgendwelche künstliche Begrenzungen, wann sie sich bewegen und kämpfen können. Dieses System wird abgerundet durch ein System von Kampfboni, die Sie genau die richtigen Waffen für jede Schlacht, die sie kämpfen, wählen lassen. Zusammen gibt es Ihnen die einmalige Kontrolle über Ihre Armeen. Aber passen Sie auf: wenn das falsche HQ einen Angriff oder Einheiten, in die zu viele andere Formationen verwickelt sind, koordiniert, erleben Sie, wiie Ihr perfekter Angriff daneben geht. Dann stehen Sie dem Alptraum eines jeden Befehlshaber gegenüber: der SNAFU, das Ihren Angriff in einem heillosen Durcheinander zurückläßt und den Zweifel an Ihrer Karriere. 3 Tage/Runde, 6 Kilometer/Feld, Regiment/Brigade, 1 bis 4 Spieler, Spieldauer 2-12 Stunden 480 Spielsteine, 1 Karte, 32-seitiges Regelheft
The Man
Field Marshal Eric von Manstein was Germany's greatest operational genius. It was Manstein who first proposed the German surprise attack through the Ardennes forest that crushed the French in 1940 ... Manstein's Panzerkorps had spearheaded the drive on Leningrad in 1941 ... Manstein had overrun the Crimea and crushed the world's most powerful fortress at Sevastopol ... and it was Manstein that Hitler now tapped to take control of the battle in the Ukraine.
The Crisis
Winter 1943 -- The doomed German 6th Army was dying inside Stalingrad. As the eyes of the world focused on that tragedy, a worse disaster was brewing far to the west. The Red Army was descending on the city of Kharkov and driving for the main German supply bases on the Dniepr. All that stood in its path was a thin gray line of worn-out battlegroups and scratch formations gleaned from rear service areas. If that line broke and the enemy captured the bases at Zaporozhe and Dniepropetrovsk, the entire German Army in southern Russia would be cut off and destroyed. The fate of the nation was in the hands of clerks and bottle washers ... and, of course, Field Marshal Manstein.
The Game
Lost Victory puts you in command of the opposing forces in the winter 1943 campaign. A unique integrated Ops Phase lets you choose what your units do and when they do it without any artificial limits on when they can move and fight. This system is complemented by a system of combat bonuses that lets you choose just the right weapons for each battle you fight. Together, they give you unparalleled control over your armies. But watch out: if the wrong HQ is coordinating an attack or units from too many different formations are involved, you can find your perfect attack coming apart at the seams. Then you may face every commander's nightmare: the dreaded SNAFU that leaves your assault in shambles and your career in doubt.
Game Features:
* Fast-paced game system built around integrated Ops Phase in which players can freely combine movement, combat, support and bombardment operations in any desired order.
* Realistic combat system that includes artillery, tank, antitank, and engineer effects, assault bonuses for penal battalions and the influence of C3I. Special SNAFU system models -- what happens when military planning goes awry.
* Multiplicity of unit types, including motorized infantry, panzergrenadiers, heavy tanks, assault guns, flammpanzers, recon, motorcycle, cavalry, partisans, ski troops, commandos, katayushas, armored trains and ersatz units.
* Special rules for weather, recon, reaction, HQ's, fuel depletion, urban uprisings and Soviet recruitment.
TIME SCALE 3 days per turn
MAP SCALE 6 kilometers per hex
UNIT SCALE Regiment / Brigade
NUMBER OF PLAYERS One to four
PLAYING TIME 2-12 hours
Game Components:
COUNTERS
480 full-color two-sided counters.
MAPS
One 22x34" full-color mapsheet
* One 10-sided die
* 32-page Rule Book
* 12-page Study Book
* 11x17" two-sided Player Aid Card with games charts and tables |