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Seitenabrufe
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246024839 Seitenabrufe seit dem 30.06.2003 |
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Vikings Gone Wild
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Each turn in Vikings Gone Wild — a deck-building, resource management game based on the online real-time strategy game — players can either buy permanent buildings sitting in front of them (resource factories, resources containers, etc) or buy units, towers and special cards that improve their deck and offense/defense capacity.
The only way to win is by successfully attacking each other, and each attack involves interesting bluffing mechanisms in which the attacker doesn't know the defense capacity of their opponent...
Produkte
Bestellnr. |
Beschreibung |
Preis |
Kaufen |
Grundregeln |
LDG 0001 |
Vikings Gone Wild
Each turn in Vikings Gone Wild — a deck-building, resource management game based on the online real-time strategy game — players can either buy permanent buildings sitting in front of them (resource factories, resources containers, etc) or buy units, towers and special cards that improve their deck and offense/defense capacity.
The only way to win is by successfully attacking each other, and each attack involves interesting bluffing mechanisms in which the attacker doesn't know the defens... (vollständige Beschreibung)
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44,00 EUR
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Kaufen
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Regelerweiterungen |
LDG 0002 |
Vikings Gone Wild: Guild Wars
Guild Wars contains 110 cards and adds a new team play game mode to Vikings Gone Wild.
4 new types of Buildings (Forge, Boost Tower, Guild Tower, and Wall Builder)
3 new types of Units (Fairies, Wall Breakers, and Bear Riders)
1 new Defense Tower (Pig Anti Air)
8 new Odin's Path cards (Cow Trap, Transporter, War Axe, Valkyrie Wings, Mini Cannon, Hero Trap, Dwarf, and Goblin Copter)
1 new Divine Favor (Ragnar)
4 Guild War markers
2 new end-game bonuses
5 new Missions
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18,00 EUR
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Kaufen
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LDG 0003 |
Vikings Gone Wild: It's a Kind of Magic
It's a Kind of Magic contains 110 cards, including a new card type: Spells. When included in the game, Spells replace Defense, Units, or both.
1 new Building (Sorceress Tower)
4 new Units (Shaman, Sorceress, Dreki, and Dreki Eggs)
6 new Spells (Shield, Thunder, Magic Manipulation, Ice Trap, Magic Potion, and Gold Touch)
1 new Divine Favor (Hel)
8 new Odin's Path cards (Necronomicon, Destruction, Sheep Storm, and Zap Trap)
2 new end-game bonuses
5 new Missions
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20,00 EUR
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Kaufen
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LDG 0004 |
Vikings Gone Wild: Ragnarok!
Bitte vorbestellen
A solo/cooperative mode for Vikings Gone Wild.
It includes:
18 undead units card
15 undead buildings
5 bosses
6 tasks
8 objectives
1 Ragnarok!
1 helper card
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ca. 14,00 EUR
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Vorbestellen
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LDG 0009 |
Vikings Gone Wild: Masters of Elements
Bitte vorbestellen
In the land of Vikings, a new kind of warrior has surfaced. The Druids. These mysterious individuals are capable of powerful manipulations. Basing their strength on sacred artefacts, they can invoke terrifying creatures and get them to work on their behalf. Welcome to Vikings Gone Wild – Master of Elements expansion.
This expansion introduces a new type of resource: Elements.
All cards from Units, Odin's Path and the newly introduced Artefacts, provide alternative effects triggered with th... (vollständige Beschreibung)
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ca. 30,00 EUR
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Vorbestellen
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